This study focused on integrating STEM (science, technology, engineering, and mathematics) lessons with arts-themed activities to create interdisciplinary STEAM education in order to simultaneously address these two contemporary challenges. The participants were 124 pre-service elementary teachers, who used multimedia production technologies to develop original STEAM lessons. The results showed general overall similarities among the three participating groups of bilingual generalist (BG), regular generalist (RG), and undecided generalist (UG) pre-service elementary teachers in regard to their peer evaluation scores for achievement of creativity-related objectives in the STEAM lessons.